Stay up to date with all the latest improvements, new features, and bug fixes in Ugaris.
We regularly update the game to enhance your gaming experience and add exciting new content.
✨ Major Update
🔧 Feature Update
🐛 Bug Fix
🔄 Refactor
🎭 Event Balancing • Double XP event nerfed to 1.5x XP event • Easter Event now boosts lucky pentagram chance all of easter! • Every other weekend (starting this weekend), 1.5x exp and 1.5x drop rates 🐛 Bug Fixes • Bugfix for Fire underground Crashing 🔧 Performance Fixes • Resolved significant lag issue in Aston related to merchant data saving • Optimized backend systems to improve overall game performance 🏰 Clan System Adjustments • Jewel spawning on pedestals significantly modified • Maximum jewel spawns reduced to 2 (3 under specific timer conditions) 📅 New Feature: Weekly Events • Monday: Mining Madness - Increased chances for silver and gold ore, higher risk of cave-ins and golem encounters • Tuesday: Double Drop Day - All loot drops doubled across the entire game world • Wednesday: Artifact Excavation - Dramatically increased artifact discovery rates • Thursday: Double XP Thursday - Double experience points for ALL in-game activities • Weekend Bonus: Double XP and Double Drops every other weekend 👹 Demon Variants • Added rare stronger demon variants (1% spawn chance in pentagrams) • Base stats increased by 20% for stronger variants with random specialized buffs • Significantly increased drop rates for all chip types and demon armor from stronger demons • Added lesser demon variants with reduced stats • Demons +1/-1 level from mission target now count toward mission completion 💾 Persistence Improvements • Merchant stores now maintain inventory between server restarts • Items sold to merchants persist indefinitely until purchased • Pentagram records are now stored persistently • Backend infrastructure implemented for future leaderboard systems ⚙️ Technical Improvements • Increased character limit in mines to prevent entry blocking • Removed outdated hardware constraints that limited character counts • Refactored demon spawning code for better maintainability • Optimized pentagram record storage for improved performance 🏦 Orb Bank Improvements • Orb Bank now handles both capital and lowercase letters in commands seamlessly • Fixed issue where Orb Bank spoke with character's name instead of its own • Total number of orbs now displayed in the Orb Bank interface • Fixed bugs related to 'Deposit All' and 'Withdraw All' functions 🕳️ Tunnels Update • Tunnels now have a maximum of 10 completions • Experience (EXP) and mil exp rewards adjusted to reflect this change • New NPC: Gorwin The Levelshifter offers level-shifting services in tunnels area ⛏️ Mines Adjustments • Normal Silver Golems now have 20% chance to drop SU • Normal Gold Golems now have 20% chance to drop GU • Rare Silver Golems have 100% chance to drop SU and drop 20% more • Rare Gold Golems have 100% chance to drop GU and drop 20% more 💻 Command Fixes • Fixed /nolevel command to prevent massive negative experience accumulation • /treasures command now displays all Brannington Digging Treasures • /tunnel command now shows current tunnel level with numeric output ✨ New Features • RD Automation: 'create next' command at RDs to automatically destroy current RD and start next level • Trout Slap Command: /slap <name> people with a large trout • Level Lock Feature: /nolevel command to prevent leveling while still gaining experience • The Orb Bank: Tharok in Aston assists with all orb-related needs including stacking and unstacking ⌨️ New Commands • /orbs command to display orb timers • /tunnel <tunnelnr> command to display completed runs for that tunnel level • /tunnels command to display all tunnels up to current level and their status • /treasures command to display time left on Mine GU chests and other chests • /demonlords to figure out which ones killed for mill exp 🛡️ Security & Features • Macro Daemon now has ability to jail people (staff-only unjail) • New gear combinations for drops in pents, mineshops, and elsewhere • Fixed bear cave loot in cameron to give proper equipment • Some NPCs have learned new dialogue 💎 Mining Improvements • Small chance to find artifacts rewarding experience, mill experience, or gold • Very small chance to find really good treasure - rare but absolutely worth it • Cave-Ins now respect your profession - Miners can avoid based on level, Athletes reduce endurance loss • Nerfed rare golems to give out way less SU 🏔️ Mines Updates • GU now counts as 2x su towards gov mission • Golems now have rare chance to spawn slightly stronger version at random • Watch out for cave ins! 🐛 Bug Fixes • Hotfix for Jewels not showing up • Hotfix for levels, back to normal 🐛 Bug Fixes • Bugfix Hermit Quest • Bugfix new player joining • New players automatically join all channels by default ✨ New Features • Clan jewels capped to max 3 • Added functionality to allow manual NPC level setting • Orb Bank NPC! (to be placed soon) • Various other bugfixes 🐛 Bug Fixes • Fixed 'NAME A new player has joined' to show correct formatting ⏰ Idle System Changes • Changed idling system - no longer disconnect if leaving game running • If you /lag or quit client, will send back to spawn after 5 minutes • If you /lag, will 'kick' off server after 5 minutes • WARNING: Idling where Macro Daemon is active is dangerous - must answer within 5 minutes 🐛 Bug Fixes • Fixed bug with chat not working in different areas • Fixed numerous bugs where NPCs showed strange characters • Doubled respawn time of 'GENERIC' NPCs (Pents unaffected) ⚔️ HC/SC System • Introduced HC/SC bases at 125 and Seyan at 110 • HC receives 30% kill exp bonus and 10% MilExp Bonus • HC death gives negs, HC/SC lose inventory, gold, and 2 random pieces of eq upon death • Added HC -> SC shrine in Aston and Forest Ranger warning about bigbad spider • Introduced Werewolf (Shrike) quest in new area 38 👤 Profile System • Implemented profile and password change functionality 🎯 Quality of Life • Automatically added SU and GU in mines to inventory • Implemented new anti-macro functions • Decreased Orb Respawn timer • Made Ice Army Caves workers address female characters as 'Ma'am' ✨ New Features • Added developer channel color change • Added '/noexp' command and new commands to '/help' • Added multiple mirrors for crowded areas • Made Salt no longer a quest item • Implemented '/hugme' emote 🐛 Bug Fixes • Made Imp say 'him and her' • Fixed LOE entry in questlog not showing for hc char 💬 Communication • Introduced Developer Channel c14 • Added '/hints' command to turn off hints • Improved code for channels and added staff/god colors ⚖️ Game Balance • Increased Pent droprate and improved silver skull rate • Made changes to clan system, allowing un-clanned alts to grab clan jewels 🖥️ User Interface • Added scrolling with wheel in chat, inventory, shops, and skills 🐛 Bug Fixes • Fixed gold and Imperial Vault bugs 📜 Quest Improvements • Fixed Sir Jones' display of Aye and Nay • Added teleport at RDs and prepared for future updates • Adjusted dialogs for Jessica, Gwendylon, and Hermit • Renamed Skeleton spellers to Skeleton Spellcasters ⚙️ Technical Improvements • Client now compiles using Visual Studio 2017 • Improved performance and easier modification • Added Ruby log in Questlog (F9) • Added Mission/Governor logs in Questlog (F9) 🐛 Bug Fixes • Fixed small bug with pent power, now properly goes up to 50%
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